


IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10. JVM Flags: 3 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx8192M -Xms8192MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used To download mods, addons and other projects, head over to the new home page for CurseForge or click any of the options in the navigation above Search. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Don’t worry, projects are still here Projects have a new primary home on CurseForge. Ive just switched to Windows 10 to keep using my Oculus DK2 (I know, I know, Im upgrading to a WMR headset very soon) and the mods were working perfectly on 8.

Java Version: 1.8.0_51, Oracle Corporation Hey folks, Im having an issue getting Biomes O Plenty to show up an option in world creation. Operating System: Windows 10 (amd64) version 10.0 : Initializing gameĪt .func_149691_a(SourceFile:84)Īt .func_149733_h( Block.java:583)Īt _149651_a( BlockTFGiantBlock.java:40)Īt ._110573_f( TextureMap.java:335)Īt .texture.TextureMap.( TextureMap.java:62)Īt .func_71384_a( Minecraft.java:540)Īt .func_99999_d( Minecraft.java:878)Īt .Main.main(SourceFile:148)Īt 0(Native Method)Īt ( NativeMethodAccessorImpl.java:62)Īt ( DelegatingMethodAccessorImpl.java:43)Īt .invoke( Method.java:497)Īt .launch( Launch.java:135)Īt .main( Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: I went to get the new update i was using 33.8 with no problems and a bunch of other mods but when i got 34 and put it in it crashes and im not sure what the problem could be here is the crash log
